PRINCE POPPYCOCK

The graphics are a significant upgrade from the Prince of Persia that was on the Apple computer, but they are not amazing. Players will experience the game on a two dimensional environment (ala Castlevania). You will encounter a myriad of trapped doors, hazardous spikes, and deadly blades. Jumping from platform to platform makes up a great deal of the gameplay (too much for my taste)


The Siren has long had a mutual admiration society going with Dennis Cozzalio of the most excellent Sergio Leone and the Infield Fly Rule, despite such obstacles as living on opposite coasts and the Siren's lack of affinity for, well, you know. But even though we reside in a Web world when it's easy to ignite a blog war over, say, whether a movie about a weedy-looking twentysomething vanquishing exes is too hip for the room, or whether a movie about dreams should include nekkid people, Dennis and I find our differences amusing and stimulating and always have. We're also very similar in ways that count.

Some time ago he came up with the idea of talking to one another via Skype about movies and blogging and (reckless soul) he volunteered to transcribe it. Part I of our epic yakfest is up at his blog, covering, as his title promises, origins, childhood visions, writing philosophy and the Beetlejuice of film bloggers. Part II is due later this week.